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open source FDTD solver with GPU support

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app:diffraction_grating

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app:diffraction_grating [2018/01/30 13:05]
pklapetek
app:diffraction_grating [2018/01/30 13:05]
pklapetek
Line 16: Line 16:
 where p and q are aperture dimensions, r is distance from aperture to screen center, A is related to incident field amplitude and k=2π/λ where λ is the incident light wavelength. where p and q are aperture dimensions, r is distance from aperture to screen center, A is related to incident field amplitude and k=2π/λ where λ is the incident light wavelength.
  
-{{ :​app:​a_grating_gratingmodel.png?​300|}}+{{ :​app:​a_grating_gratingmodel.png?​200|}}
 Image on the right shows scheme of the computational volume used for the simulation (a cross-section). We use a parallelepiped bounded by simple absorbing boundary conditions. A plane wave source is established using Total/​Scattered field approach (TSF), but only single plane is used to excite the plane wave (all the other faces are skipped). Grating material is introduced as vector material - by using one perfect electric conductor (PEC) parallelepiped to create thin non-transparent plate and one smaller vaccum parallelepiped to create a rectangular hole in it. Image on the right shows scheme of the computational volume used for the simulation (a cross-section). We use a parallelepiped bounded by simple absorbing boundary conditions. A plane wave source is established using Total/​Scattered field approach (TSF), but only single plane is used to excite the plane wave (all the other faces are skipped). Grating material is introduced as vector material - by using one perfect electric conductor (PEC) parallelepiped to create thin non-transparent plate and one smaller vaccum parallelepiped to create a rectangular hole in it.
  
app/diffraction_grating.txt · Last modified: 2018/08/29 12:25 by pklapetek