GSvit documentation

open source FDTD solver with GPU support

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fdtd:broadband

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fdtd:broadband [2018/09/25 09:33]
pklapetek created
fdtd:broadband [2018/09/25 10:19]
pklapetek
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----- Broadband calculations ​----+===== Broadband calculations ​=====
  
 In many examples the calculation is run for a single wavelength, eg. 633 nm. This is fine if we want to study monochromatic light interaction with some structure. However, in many cases a spectral dependence of some quantity is needed. ​ In many examples the calculation is run for a single wavelength, eg. 633 nm. This is fine if we want to study monochromatic light interaction with some structure. However, in many cases a spectral dependence of some quantity is needed. ​
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 Broadband calculations in FDTD are based on use of a broadband excitation, so instead of feeding our source with a sine function we use something with wider spectrum, like Gaussian function. Then we analyze the results using Fourier transform to get the spectral dependence. ​ Broadband calculations in FDTD are based on use of a broadband excitation, so instead of feeding our source with a sine function we use something with wider spectrum, like Gaussian function. Then we analyze the results using Fourier transform to get the spectral dependence. ​
 +
 +An example that can be used to benchmark such calculation can be the reflection on a thick gold metal layer, that should give the results comparable to literature values.
 +
 +{{ :​samples:​broadband.png?​500 |}}
 +
 +
 +
 +----
 +//
 +{{ :​samples:​img_broadband.png?​100|}}
 +Sample parameter file: {{samples:​broadband.tar.gz|broadband calculation}}.
 +\\
 +A thin stripe of material with periodic boundary conditions to simulate reflection on a metallic material using broadband excitation. Results of calculation are in rpoint_broadband_fft.txt (FFT processed values at point above the gold layer) and xspectrum.txt (source spectral dependence).
 +//
 +----
 +
  
fdtd/broadband.txt ยท Last modified: 2018/09/25 10:29 by pklapetek